I will raise the price of RuneScape
I suggest that a maximum amount of four or even six Rune rocks in your Mining room at level 99. Your way efficiently defeats the difficulty of mining Rune entirely, if you're rich enough. Rune ore costs would sink radically, even considering how few people have 99 Construction and 85 Mining. Living room level 10. 2 allotment patches can be built within this area and only one. What exactly does that mean? One or two? Two allotment patches seem a bit much for Structure 10, I have to say.
I will raise the price of the quarries and rooms if any additional complaints about that, aren't they supposed to devote close to 6m on Construction ALONE without all of this? Also very few individuals possess 85 mining and 99 structure. 214 individuals have 99 Construction.
The majority of the ones I looked up possess 85 mining. So I'll say roughly about 95 percent of these have 85+ mining which means 182 of these 214 possess 85+ mining, and with the triple span respawn I doubt it's going to be overabused, too thanks for reminding me to add that you can just have 1 OF EACH TYPE OF SKILL ROOM. (Just 1 mining, and one farming).
I think you misunderstand. For someone with 99 Structure (which costs much more than 6 million, even with the cheapest way ever done - normal wooden chairs), the quarry would need to cost 20M+ to discourage them from making insane profits off rune ores. Along with the respawn time is completely insignificant, because most players can and do mine rune ore while world switching.
And you suggested that you might have two allotment spots per level 10 Building room, if that's what you mean. I was never implying that you could have more than one living space. Since Farming is mainly trained in low levels by allotment stains, it would be making it much too fast to include two additional patches at a mere level 10. Maybe 1 patch, and 2 allotment patches at level 20-25? However, overall, nice idea.
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